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Crescent
https://thejournalwall.com/games Views: 0
Visual Effects
Today, I’m diving into the world of visual effects for games using Unity. The goal is to understand the fundamental concepts behind game VFX, exploring how animations, particle effects, and… Read More »Visual Effects
Man v Robot
A milestone in this journey is Man v Robot, a turn-based strategy game now live on my homepage. This test game marks a significant step forward in my creative path,… Read More »Man v Robot
Recent game vs FM
Views: 3
Games I draw ideas from
I spent a few hours on game design. Taking a break. I learned how to create a world environment. I can make a ground, 3D buildings, 3D characters holding objects,… Read More »Games I draw ideas from
Work on the game, call it a night
I made some progress with the Unity engine. Definitely going with a tile based game over the hexagonal. There are simplicity and gameplay benefits. Views: 2
ROTK Legacy
I’m creating a turn-based strategy game inspired by “Romance of the Three Kingdoms” (ROTK), but with my own unique twist, which could appeal to fans of both historical fiction and… Read More »ROTK Legacy